Today’s lesson started with learning how to use ue5, importing the models from the previous lesson into UE5 and tracing some of the five senses on them.

This week we also used a brand new website for next generation character modelling, it is very developed and has pre-defined character faces, every organ shape and just a simple click to create a brand new character.

This week I exported a MAYA model of a tree I made as an FBX file and imported it into UE to see how it looked in the UE scene.
