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FMP

Week8:Character animation

Continuing with the character animation this week, in addition to the flying flap, I needed to complete the animation of the monster fighting on the mech and then being knocked away by the cannonballs, this is an interactive animation, I created the fight animation of the monster first, and then created the key pose for the mech’s body to take the hit animation first.

The two crashed through the wall immediately following the flying lunge, dropping down to the lower level of the battle area.

Here are the character animations for the battle.

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