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FMP

Week13:Importing shots into UE5

This week’s progress continues in UE5, we are importing the camera animation, character animation that we have tuned in MAYA, my job is to match all the effects, animation to the character in ue5, adjusting the camera parameters as well as the lighting, this is the first time I’ve ever done this in ue5 so I searched for a lot of instructional videos in the beginning stages, I’ve added shaking in ue for the camera, to make it more realistic as if it was taken from a hand-held video camera.

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