This collaborative project lasted for 5 weeks, during which we experienced various difficulties, and finally we succeeded in making this short film, which was a great sense of achievement. Just like our film, when you keep working hard, it will always blossom and grow into a big tree with stars hanging on its branches.
Everything is difficult at the beginning, and the script was the most difficult part at the beginning. We overturned countless scripts, ideas, forms, styles, just to find the most suitable, best looking technique that could be done in time, and finally we created this script based on our theme.
My job in the group was storyboard, modelling, texture mapping and final UE rendering, I had 4 years experience in animation before so mid-production wasn’t too complicated for me, the use of UE was one of my biggest difficulties.
I’ve only used ue once before, 3 years ago, so I’ve learnt the basics of ue now, but the final rendering did have some regrets, some of the more advanced shots and colour manipulation made it impossible to render the image perfectly.
I believe that after this experience, I will be more familiar with ue in the future.
In conclusion, I would like to say that for everyone who studies 3D computer animation, group work is a necessary path. No film is made by one person, it has this team of hundreds of people who have polished it over several years before finally presenting it to the audience, and it contains more than 2 areas of expertise, probably dozens, so I treasure this collaborative project, I have learned a lot from it and look forward to the next encounter.